1. Confirm the current build
Check whether you are playing the public demo or Early Access. Steam still showed Coming Soon at the latest check, so release-only recipes, enemies, progression, and balance are not assumed here.
2. Stabilize needs first
Food, water, and exhaustion are confirmed pressures. Read the visible indicators before leaving, carry a modest reserve when possible, and return while there is still room to solve an injury or navigation problem.
3. Keep an inventory exit margin
Do not fill every slot at the first container. Preserve capacity for a tool, emergency supply, or better find on the return path. After Grab All, verify the transfer before leaving.
4. Craft from visible requirements
Crafting and cooking appear in official material, but a complete recipe database is not verified. Use the in-game requirement panel and gather for one immediate objective without consuming the full survival reserve.
5. Choose a recoverable shelter
Shelter and base building are confirmed themes. Prioritize a place you can identify and return to, then organize storage by purpose. Exact best-base rankings and structural values remain unknown.
6. Explore in short loops
Use a clear landmark, note the route home, and expand one segment at a time. Official material shows urban and rural settings, climbing, vehicles, and hidden areas, but no complete verified map.
7. End with a clean reset
Return before needs become critical, sort identifiable items, record reproducible bug steps, and check updates before the next session. A repeatable reset makes later experiments safer.
